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Columnist, Sheila Moss, is humor writer from  Tennessee. She writes  a weekly human interest column about daily life and the funny things that happen to everyone.

   She has written for  the Daily News of Kingsport,   Griffin Journal, Oakridge Now, Atlanta Woman Magazine, Aberdeen Examiner, Angleton Advocate,  and Smyrna AM, a supplement of the Murfreesboro Daily News Journal. She has been published by Voyageur Press, McGraw Hill, and the good folks at Guidepost Books.  Her articles have appeared in numerous anthologies and other publications, both in print and online.

    She is a former board member and past  Editor of  the, website of  the National Society of Newspaper Columnists, the oldest and largest professional organization for columnists. She is the Web Editor of Southern  and  a founder of the Southern Humorists writers' organization. She is writer, editor, and webmaster of

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Murphy's Laws for Little League....

Murphy's Laws for Little League Baseball

Murphy’s original law is an old adage, “If anything can go wrong, it will.” Little league ball is over for another season and Murphy’s Law was a bat a good part of the season. Here are some of the truisms of little league baseball that can be observed in action at almost every game and attested to by anyone who’s ever been involved in baseball for kids as a player or spectator. These things seem to happen too often to be mere coincidence, therefore, we feel absolutely certain that Murphy was playing for both teams.

If a batter has three balls and no strikes, the next pitch will be a strike.

If there is a high fly ball hit and the bases are loaded, it will be caught.

If there is a high fly ball and the bases are empty, it will drop.

If there is a runner on third, the batter will strike out.

If the catcher drops the ball, the winning run will steal home.

If the batter hits the ball directly to the first baseman, he will drop it.

If the ball is popped up in the infield, nobody will catch it.

If your team has the bases loaded, all the remaining batters will strike out.

If the opposing team hits a home run, it will be with the bases loaded.

If your pitcher walks the batter, it will be when the bases are loaded.

If a ball is hit to left field, it will get by both your shortstop and the left fielder.

If the ball is hit to right field, the second baseman will chase it instead of covering the base.

If the ball is hit to the third baseman, he will forget to step on the bag before throwing to first.

If the second baseman forgets to step on the bag, there will be a runner coming from first.

If the other team is ahead, the game will be called for time.

If your very best pitcher is pitching, he will walk four batters in a row.

If you really need a run, your team will have three up and three down -- every time.

If your team gets a spectacular hit to outfield, it will be caught.

If their team hits a fly ball, it will drop between players and two runs will score.

If the infield plays on a runner stealing third, the third baseman will miss the ball.

If the batter pops up three foul balls, your catcher will miss them all.

If the pitcher plays on a runner who is off base at first, he will steal second.

If the pitcher doesn’t play on the runner on first, he will steal second anyhow.

If the outfielder misses the ball, three runs will score while he chases it.

While the play is being attempted on a steal at second, the runner will steal third.

If the play is at third, the third baseman will tag the base instead of the runner.

If your team is ahead, the opposing team will get a home run and clear the bases.

If the other team is ahead by one, you cannot score a run no matter how hard you try.

If your player hits a foul ball, it is always on the first or second strike, not the third strike.

If the hit should be an easy out, the first baseman will drop the throw.

If the batter bunts with a runner on third, the catcher will forget to cover home.

If a runner is stretching a single into a double, the fielder will throw a wild ball.

If your team hits a line drive, it will be snagged by the opposing pitcher.

It the other team hits a line drive, the ball will hit your pitcher.

If your best hitter is batting, they will strike him out.

If their team hits a pop up, your team will never catch it.

If your player is safe at first, he will get thrown out stealing second.

If your player is safe at second, he will get thrown out stealing third.

If your player tries to steal home, he will collide with the current batter.

If the opposing team steals home, the catcher will fumble the ball.

If Murphy played little league baseball, he would strike out too.

Copyright 2007 Sheila Moss

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